

AI Game Master: The Ultimate Player’s Guide
Welcome to AI Game Master—the infinite, text-driven RPG where imagination meets AI. Whether you're jumping into your first magical quest or crafting a post-apocalyptic opera, this guide is your scroll of secrets—from basic moves to deep mechanics.
🧭 Starting Your Adventure
When you launch a new adventure, you have two options:
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Pick a Theme
Choose from popular story genres—fantasy, sci-fi, horror, cyberpunk, post-apocalyptic and more. These are quick, curated templates.
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Build Your Own Quest
Want full creative control? Choose your own setting, introduce lore, drop in world rules or backstories. It’s your universe now.
🎨 Important: You can write your own rules, but the AI isn’t built to enforce them. It might try to follow them as story flavor, but don’t expect strict logic or hard mechanics. It’s more like a storyteller than a referee.

🌍 Your Adventure Begins With a Goal
Every adventure starts with a main goal. It could be something like:
Rescue the princess
Defeat the dark overlord
Escape the burning city
Steal the sun from the sky
This goal sets the initial tone of your story.
You decide the pace. Rush toward your goal for a punchy quest, or stretch it out and build a slow-burn epic. Once you achieve your main goal, the game will ask if you want to continue. If you say yes, it will generate a sequel with a brand-new goal based on your previous choices.

🎭 Creating Your Character
Your hero starts with just a description. It can be a single sentence or a whole paragraph. Based on that, the AI builds your character sheet, which includes:
Traits (e.g., Force, Intellect, Charm and Endurance.)
Each trait is scored 1 to 5—but you can break the limit if you insist.Force is the only trait that affects hard combat rules (your max damage).
Other traits serve as soft context, influencing how the AI interprets your actions.
🧪 The more vivid your character description, the richer your gameplay.

⚡ Leveling Up & Mana System
As you play, you earn XP (experience points) for doing all sorts of cool things:
Finishing encounters
Discovering items
Adding NPCs to your party
Completing goals
And more…
Every time you level up, you get Mana Points. You can spend these to:
Boost your traits
Unlock or create special abilities
🌀 Special Abilities
These are story-driven powers, generated by the AI or designed by you.
Examples:
“Time Echo” – lets you reverse a single decision in your next scene
“Shadow Bind” – freeze a character in place with your mind
“Beast Tongue” – talk to animals and monsters
🧱 Note: For now, these abilities don’t directly increase damage or HP. They’re about narrative flavor and tactical depth, not raw stats.
🎒 Inventory & Items
Your bag of tricks grows as your story unfolds:
Items are found naturally in the adventure.
They can be tools, weapons, keys, or just weird magical junk.
Some items have special powers. You can use them creatively—combine them with traits, actions, or story elements.
Item logic is flexible. The AI will interpret how they’re used, rather than applying strict rules.
🛠️ Example: A “Fire Charm” might help light a cave, intimidate an enemy, or burn through magical vines—but it won’t give you +10 damage (yet).

🤝 Your Party: Companions & Chaos
You’ll meet NPCs (non-player characters) on your journey. Some may offer to join your party.
Max party size: 4 (including you).
Companions have their own traits, inventory, and background.
You can control them directly, or let them act on their own.
Want them to be loyal sidekicks or unpredictable wild cards? You decide.
You can also direct their actions in combat, make them scout ahead, or just argue over whose turn it is to carry the loot.

⚔️ Encounters & Combat
When things get dangerous, you enter Encounter Mode.
This is where turn-based mechanics kick in:
You describe your action
The AI calculates your chances based on your traits, inventory, and context
The enemy reacts
In Encounter Mode, you can’t flee — the only way out is to either defeat the enemy or convince them to join your team.
Your options include:
Fighting
Using items
Using special abilities
Talking your way out
The AI resolves your choices dynamically. Be creative. Smart moves and clever storytelling get better results.
💡 Example: “I roll under the ogre's legs and stab upward with my enchanted dagger” is way cooler (and more effective) than “attack ogre.”
You can also turn random encounters on or off in the Adventure Menu — perfect for when you want full control over the pace of your story.

⚙️ A Word on Rules
🚫 Let’s clear this up once and for all:
You can’t enforce custom rules in AI Game Master.
Sure, you’re welcome to write your own rules into the lore of your world — like ancient laws of magic, secret dueling codes, or guild traditions. The AI might even try to respect them for flavor and consistency.
But here’s the deal: the game isn’t built to strictly enforce those rules. There’s no system running in the background to validate if your players followed your sacred “Rule of the Three Trials” or broke the “Oath of Silence.”
🎭 And that’s by design.
AI Game Master is all about freedom, creativity, and improvisation — not rigidity and rule-checking. That flexibility is what makes the stories wild, surprising, and memorable.
You set the tone. The AI weaves the rest.
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🎮 Player Tips for AI Game Master
Special thanks to Flyi, one of our amazing players, for sharing these tips on Discord!
These are some tried-and-true working keywords and commands you can use to guide the AI more smoothly during your adventures.
🩹 Healing
Heal character [name]
→ Character regains a random amount of HPHeal character [name] for XX HP
→ Character regains a fixed amount of HPHeal the whole party for XX HP / to 100%
→ Entire party is fully healed or healed by the specified amount💥 Damage
Deal damage to [enemy/character name]
→ Target takes AI-assessed amount of damageDeal XX damage to [enemy/character name]
→ Target takes a fixed amount of damageComplex multi-character attack
Character 1 attacks with [event] while their companion supports. Character 2 dashes in due to [event]. Character 3 and pets ambush from behind. Character 4 uses [item name] and shoots 15 times. Deal damage separately: XX (Character 1) + XX (Companion) + XX (Character 2) + XX (Character 3) + XX (Pet 1) + XX (Pet 2) + ... + XX (Character 4’s shots)
→ Multiple damage sources will be executed
📦 Item Usage
Character [name] uses [item name]
→ Character uses an item (from their inventory or another’s)Character [name] uses [item name] and [effect happens]
→ Item triggers a specific event or abilityCharacter 1 uses [item name] and Character 2 uses [item name]
→ Two items are used simultaneouslyMulti-character, multi-item usage
Character 1 uses [item] with [effect] on the enemy. Character 2 uses [item] with [effect] on Character 3. Character 4 uses [item] with [effect] on the whole party.
→ Multiple items and effects executed at once
⚠️ Sometimes the AI may skip events—make sure to specify that all events must be executed.🛠️ Item Creation
Create an item and put it into Character [name]'s inventory
→ AI generates a random item with random abilitiesCreate an item with X abilities and put it into Character [name]'s inventory
→ AI generates an item with X random abilities
⚠️ If the AI refuses too many/high-level abilities, “discuss” with it step by stepCreate [item name] with X abilities such as:
1. Ability name – Ability effect 2. Ability name – Ability effect 3. Ability name – Ability effect
→ AI generates the exact item with listed abilities
⚠️ Large ability lists may need extra prompting🤖 AI Control & Options
Give X possible ways / paths / hints / explanations / questions / events
→ AI provides X number of responses or scenarios(At the end of your message) Write at least/up to/more than XX sentences
→ AI adjusts the reply length to your request
✨ These tips can help you fine-tune your adventure and get the AI to respond closer to how you want. Thanks again to Flyi for sharing this incredible guide!